Super Derpy: Muffin Attack
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Public Attributes
Menu Struct Reference

Resources used by Menu state. More...

#include <main.h>

List of all members.

Public Attributes

ALLEGRO_BITMAP * menu_fade_bitmap
ALLEGRO_BITMAP * image
ALLEGRO_BITMAP * cloud
ALLEGRO_BITMAP * cloud2
ALLEGRO_BITMAP * pie
ALLEGRO_BITMAP * pie_bitmap
ALLEGRO_BITMAP * pinkcloud_bitmap
ALLEGRO_BITMAP * pinkcloud
ALLEGRO_BITMAP * rain
ALLEGRO_BITMAP * rain_bitmap
ALLEGRO_BITMAP * mountain
ALLEGRO_BITMAP * logo
ALLEGRO_BITMAP * logoblur
ALLEGRO_BITMAP * glass
ALLEGRO_BITMAP * blurbg
ALLEGRO_BITMAP * blurbg2
float cloud_position
float cloud2_position
int mountain_position
ALLEGRO_SAMPLE * sample
ALLEGRO_SAMPLE * rain_sample
ALLEGRO_SAMPLE * click_sample
ALLEGRO_SAMPLE_INSTANCE * music
ALLEGRO_SAMPLE_INSTANCE * rain_sound
ALLEGRO_SAMPLE_INSTANCE * click
ALLEGRO_FONT * font_title
ALLEGRO_FONT * font_subtitle
ALLEGRO_FONT * font
ALLEGRO_FONT * font_selected
int selected
enum menustate_enum menustate
bool loaded
struct {
   bool   fullscreen
   int   fps
   int   width
   int   height
options

Detailed Description

Resources used by Menu state.


Member Data Documentation

ALLEGRO_BITMAP* Menu::blurbg

Temporary bitmap used for blur effect in glass logo.

ALLEGRO_BITMAP* Menu::blurbg2

Temporary bitmap used for blur effect in glass logo.

ALLEGRO_SAMPLE_INSTANCE* Menu::click

Sample instance with click sound.

ALLEGRO_SAMPLE* Menu::click_sample

Click sound sample.

ALLEGRO_BITMAP* Menu::cloud

Bitmap with bigger cloud.

ALLEGRO_BITMAP* Menu::cloud2

Bitmap with small cloud.

float Menu::cloud2_position

Position of small cloud.

float Menu::cloud_position

Position of bigger cloud.

ALLEGRO_FONT* Menu::font

Font of standard menu item.

ALLEGRO_FONT* Menu::font_selected

Font of selected menu item.

ALLEGRO_FONT* Menu::font_subtitle

Font of "Muffin Attack" text.

ALLEGRO_FONT* Menu::font_title

Font of "Super Derpy" text.

ALLEGRO_BITMAP* Menu::glass

Texture used for glass effect in the logo.

ALLEGRO_BITMAP* Menu::image

Bitmap with lower portion of menu landscape.

bool Menu::loaded

True if Menu state has been already loaded.

ALLEGRO_BITMAP* Menu::logo

Logo displayed in the background.

ALLEGRO_BITMAP* Menu::logoblur

Prerendered blurred logo.

ALLEGRO_BITMAP* Menu::menu_fade_bitmap

Screenshot bitmap used for fades.

enum menustate_enum Menu::menustate

Current menu page.

ALLEGRO_BITMAP* Menu::mountain

Flashing mountain in background bitmap.

int Menu::mountain_position

Position of flashing mountain.

ALLEGRO_SAMPLE_INSTANCE* Menu::music

Sample instance with background music.

struct { ... } Menu::options

Options which can be changed in menu.

ALLEGRO_BITMAP* Menu::pie

Unscaled bitmap with pie.

ALLEGRO_BITMAP* Menu::pie_bitmap

Scaled and "rendered" bitmap with pies.

ALLEGRO_BITMAP* Menu::pinkcloud

Unscaled bitmap with pinkcloud and home.

ALLEGRO_BITMAP* Menu::pinkcloud_bitmap

Scaled bitmap with pinkcloud and home.

ALLEGRO_BITMAP* Menu::rain

Unscaled bitmap with rain drop.

ALLEGRO_BITMAP* Menu::rain_bitmap

Scaled and "rendered" bitmap with rain drops.

ALLEGRO_SAMPLE* Menu::rain_sample

Rain sound sample.

ALLEGRO_SAMPLE_INSTANCE* Menu::rain_sound

Sample instance with rain sound.

ALLEGRO_SAMPLE* Menu::sample

Background music sample.

int Menu::selected

Number of selected menu item.


The documentation for this struct was generated from the following file: