Resources used by Menu state. More...
#include <main.h>
Public Attributes | |
| ALLEGRO_BITMAP * | menu_fade_bitmap |
| ALLEGRO_BITMAP * | image |
| ALLEGRO_BITMAP * | cloud |
| ALLEGRO_BITMAP * | cloud2 |
| ALLEGRO_BITMAP * | pie |
| ALLEGRO_BITMAP * | pie_bitmap |
| ALLEGRO_BITMAP * | pinkcloud_bitmap |
| ALLEGRO_BITMAP * | pinkcloud |
| ALLEGRO_BITMAP * | rain |
| ALLEGRO_BITMAP * | rain_bitmap |
| ALLEGRO_BITMAP * | mountain |
| ALLEGRO_BITMAP * | logo |
| ALLEGRO_BITMAP * | logoblur |
| ALLEGRO_BITMAP * | glass |
| ALLEGRO_BITMAP * | blurbg |
| ALLEGRO_BITMAP * | blurbg2 |
| float | cloud_position |
| float | cloud2_position |
| int | mountain_position |
| ALLEGRO_SAMPLE * | sample |
| ALLEGRO_SAMPLE * | rain_sample |
| ALLEGRO_SAMPLE * | click_sample |
| ALLEGRO_SAMPLE_INSTANCE * | music |
| ALLEGRO_SAMPLE_INSTANCE * | rain_sound |
| ALLEGRO_SAMPLE_INSTANCE * | click |
| ALLEGRO_FONT * | font_title |
| ALLEGRO_FONT * | font_subtitle |
| ALLEGRO_FONT * | font |
| ALLEGRO_FONT * | font_selected |
| int | selected |
| enum menustate_enum | menustate |
| bool | loaded |
| struct { | |
| bool fullscreen | |
| int fps | |
| int width | |
| int height | |
| } | options |
Resources used by Menu state.
| ALLEGRO_BITMAP* Menu::blurbg |
Temporary bitmap used for blur effect in glass logo.
| ALLEGRO_BITMAP* Menu::blurbg2 |
Temporary bitmap used for blur effect in glass logo.
| ALLEGRO_SAMPLE_INSTANCE* Menu::click |
Sample instance with click sound.
| ALLEGRO_SAMPLE* Menu::click_sample |
Click sound sample.
| ALLEGRO_BITMAP* Menu::cloud |
Bitmap with bigger cloud.
| ALLEGRO_BITMAP* Menu::cloud2 |
Bitmap with small cloud.
| float Menu::cloud2_position |
Position of small cloud.
| float Menu::cloud_position |
Position of bigger cloud.
| ALLEGRO_FONT* Menu::font |
Font of standard menu item.
| ALLEGRO_FONT* Menu::font_selected |
Font of selected menu item.
| ALLEGRO_FONT* Menu::font_subtitle |
Font of "Muffin Attack" text.
| ALLEGRO_FONT* Menu::font_title |
Font of "Super Derpy" text.
| ALLEGRO_BITMAP* Menu::glass |
Texture used for glass effect in the logo.
| ALLEGRO_BITMAP* Menu::image |
Bitmap with lower portion of menu landscape.
| bool Menu::loaded |
True if Menu state has been already loaded.
| ALLEGRO_BITMAP* Menu::logo |
Logo displayed in the background.
| ALLEGRO_BITMAP* Menu::logoblur |
Prerendered blurred logo.
| ALLEGRO_BITMAP* Menu::menu_fade_bitmap |
Screenshot bitmap used for fades.
| enum menustate_enum Menu::menustate |
Current menu page.
| ALLEGRO_BITMAP* Menu::mountain |
Flashing mountain in background bitmap.
| int Menu::mountain_position |
Position of flashing mountain.
| ALLEGRO_SAMPLE_INSTANCE* Menu::music |
Sample instance with background music.
| struct { ... } Menu::options |
Options which can be changed in menu.
| ALLEGRO_BITMAP* Menu::pie |
Unscaled bitmap with pie.
| ALLEGRO_BITMAP* Menu::pie_bitmap |
Scaled and "rendered" bitmap with pies.
| ALLEGRO_BITMAP* Menu::pinkcloud |
Unscaled bitmap with pinkcloud and home.
| ALLEGRO_BITMAP* Menu::pinkcloud_bitmap |
Scaled bitmap with pinkcloud and home.
| ALLEGRO_BITMAP* Menu::rain |
Unscaled bitmap with rain drop.
| ALLEGRO_BITMAP* Menu::rain_bitmap |
Scaled and "rendered" bitmap with rain drops.
| ALLEGRO_SAMPLE* Menu::rain_sample |
Rain sound sample.
| ALLEGRO_SAMPLE_INSTANCE* Menu::rain_sound |
Sample instance with rain sound.
| ALLEGRO_SAMPLE* Menu::sample |
Background music sample.
| int Menu::selected |
Number of selected menu item.
1.8.1.1