Functions | |
| void | Progress (struct Game *game, float p) |
| void | Loading_Draw (struct Game *game) |
| void | Loading_Load (struct Game *game) |
| int | Loading_Keydown (struct Game *game, ALLEGRO_EVENT *ev) |
| void | Loading_Preload (struct Game *game, void(*progress)(struct Game *, float)) |
| void | Loading_Unload (struct Game *game) |
Loading screen.
1.8.1.1